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		<title>KarenPetrasko.com - Blog</title>
		<link>http://www.karenpetrasko.com/</link>
		<description>Writing, illustrations and sketches by Karen Petrasko.</description>
		<language>en-us</language>
		<managingEditor>karen@karenpetrasko.com</managingEditor>	
		<copyright>Copyright 2010</copyright>	
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				Thu, 25 Feb 2010 00:19:35-0800		
			
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		<pubDate>Thu, 25 Feb 2010 00:20:05-0800</pubDate>		
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				<title>A Gypsy&apos;s Tale- A Portrait of Reylin</title>
				<link>http://www.karenpetrasko.com/blog/2010/02/a-gypsys-tale-a-portrait-of-re.php</link>
				<description>
					<![CDATA[<p>Over at Amaranth Games, we're really close to finishing up A Gypsy's Tale.&nbsp; It's so awesome to see everything coming together and to test the game. I'm really proud of all the people who worked on this.&nbsp; It's been a long process, but I'm very grateful for the experience.&nbsp; I'm looking forward to sharing some of the art here.&nbsp; For starters, I thought I would post some promotional art I made for the game. I've posted some of the progress shots below. Apologies for the huge jump in progress in the middle.&nbsp; I'm awful at remembering to take screenshots.</p><p>I also wanted to mention that the lovely people at Cat on the Wall did a three part interview series with Amaranth Games. It features the producer (and all-around superwoman) <a href="http://blog.catonthewall.net/2010/02/interview-with-amanda-fitch.html">Amanda Fitch</a>,&nbsp; musician <a href="http://blog.catonthewall.net/2010/02/interview-with-aaron-walz.html">Aaron Walz</a>, and little <a href="http://blog.catonthewall.net/2010/02/interview-with-karen-petrasko.html">me</a>. It's a good read, especially if you're curious about what goes into making indie games.&nbsp; Also, there are images that I haven't posted anywhere else yet.&nbsp; Go see!&nbsp;</p><div class="border_one"><div class="border_two"><div class="border_three"><div style="overflow: hidden; height: 413px; width: 552px;" class="copyright_crop"><img width="550" alt="Reylin Portrait 1" src="http://www.karenpetrasko.com/_assets/img/blog/blog_46.jpg" /></div></div></div></div><div class="clear">&nbsp;</div><div class="border_one"><div class="border_two"><div class="border_three"><div style="overflow: hidden; height: 413px; width: 552px;" class="copyright_crop"><img width="550" alt="Reylin Portrait 2" src="http://www.karenpetrasko.com/_assets/img/blog/blog_47.jpg" /></div></div></div></div><div class="clear">&nbsp;</div><div class="border_one"><div class="border_two"><div class="border_three"><div style="overflow: hidden; height: 413px; width: 552px;" class="copyright_crop"><img width="550" alt="Reylin Portrait 3" src="http://www.karenpetrasko.com/_assets/img/blog/blog_48.jpg" /></div></div></div></div><div class="clear">&nbsp;</div><div class="border_one"><div class="border_two"><div class="border_three"><div style="overflow: hidden; height: 413px; width: 552px;" class="copyright_crop"><img width="550" alt="Reylin Portrait 4" src="http://www.karenpetrasko.com/_assets/img/blog/blog_49.jpg" /></div></div></div></div><div class="clear">&nbsp;</div><div class="border_one"><div class="border_two"><div class="border_three"><div style="overflow: hidden; height: 413px; width: 552px;" class="copyright_crop"><img width="550" alt="Reylin Portrait 5" src="http://www.karenpetrasko.com/_assets/img/blog/blog_50.jpg" /></div></div></div></div><div class="clear">&nbsp;</div><div class="border_one"><div class="border_two"><div class="border_three"><div style="overflow: hidden; height: 413px; width: 552px;" class="copyright_crop"><img width="550" alt="Reylin Portrait 6" src="http://www.karenpetrasko.com/_assets/img/blog/blog_51.jpg" /></div></div></div></div><div class="clear">&nbsp;</div><p>&nbsp;</p>]]>
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				<category>Blog</category>
				<author>karen@karenpetrasko.com</author>
				<pubDate>Thu, 25 Feb 2010 00:19:35-0800</pubDate>
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				<title>Color Study Walkthrough</title>
				<link>http://www.karenpetrasko.com/blog/2009/04/color-study-walkthrough.php</link>
				<description>
					<![CDATA[<p>In the last post, I talked about how I develop a line drawing for an illustration.&nbsp; Now I'm going to walk through how I begin applying color.&nbsp; What I am presenting in this post is just the first part of my painting process. Basically it's a quick color study. Everything I show below came together in about an hour.&nbsp; In this first hour I try to establish the general colors and values of the painting. It's important to keep things loose and to think about the&nbsp; image as a whole. I stay zoomed out for most of this process, occasionally squinting and stepping back from the monitor for a different view.<br /><br />To begin I open a new PSD in photoshop with only two layers, the background layer and the line art layer.&nbsp; Later I will expand to more layers, but for now I'm keeping it simple. The line layer is at 100% opacity initially. I also find that it's helpful to turn on preserve transparency for the lines so that I won't accidentally work on that layer. I always start off by filling my background with a color suited to the painting.&nbsp; I use a darkish green here, because I want the atmosphere of a jungle environment.</p><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 344px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_36.jpg" alt="background fill" /></div></div></div></div><div class="clear">&nbsp;</div><p><br />Before I place any brush strokes, I decide the location of my light source.&nbsp; I know that I want the girl to be the main focus, so I pick an angle for the sun that will best highlight her against the background. I grab a big round brush and set its opacity to something around 75% and start painting on the background layer.</p><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 344px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_37.jpg" alt="light source" /></div></div></div></div><div class="clear">&nbsp;</div><p><br />I want the overall image to feel green, but I also want some color variation. I grab some different colors, blues, siennas, and yellows to add variety. I think about the mood of the environment while doing this. I imagine a bright warm sky with some light filtering down diffused from the trees and plants above. The atmosphere of the ruin would be darker and cooler, so I represent this using colors.</p><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 344px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_38.jpg" alt="color variety" /></div></div></div></div><div class="clear">&nbsp;</div><p><br />Now that the background is generally blocked in, I think about the figure.&nbsp; She needs to really stand out from the back wall if I want her to be the focus of the image, so I pick out bright saturated colors for her.&nbsp; I use an orange-red for her hair and shoes because it's a complimentary color to the green.</p><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 344px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_39.jpg" alt="saturated accents" /></div></div></div></div><div class="clear">&nbsp;</div><p><br />At this time, most of the big values are established, so I am able to lower the opacity on the lines. Having the lines faded back, allows me to see how the colors and values are holding up on their own. Without the stark lines, I notice the image needs some saturation and contrast.&nbsp; I open up Hue/Saturation (ctrl u or cmd u) and push around the saturation slide until I'm fairly happy with it.&nbsp; I know that I'm going to be upping the contrast next and that will saturate it some, so I'm sure to compensate for this now and hold back on my instincts a little bit.</p><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 344px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_40.jpg" alt="hue saturation" /></div></div></div></div><div class="clear">&nbsp;</div><p><br />Next I open levels (ctrl l or cmd l) and play around with the sliders to up the contrast.</p><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 344px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_41.jpg" alt="levels" /></div></div></div></div><div class="clear">&nbsp;</div><p><br />The piece looks brighter now, but I want the blue to stand out at the bottom.&nbsp; I could use the brush to work this up, but I want to demonstrate another technique I use frequently.&nbsp; On a new layer above the background I use a gradient with my foreground color.&nbsp; I only want the bottom half to have color, so I have transparency as my second color in the gradient.</p><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 344px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_42.jpg" alt="new layer gradient" /></div></div></div></div><div class="clear">&nbsp;</div><p><br />I then lower the opacity on the gradient layer and grab a big soft eraser brush.&nbsp; I set the eraser's opacity to something around 33%.&nbsp; I can experiment and see what looks best erased out and softened.&nbsp; This would also work with a layer mask. I merge this layer down once I'm satisfied with it.</p><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 344px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_43.jpg" alt="erasing gradient" /></div></div></div></div><div class="clear">&nbsp;</div><p><br />The top of the image isn't looking as bright as I would like.&nbsp; I could go in and repaint it, but it is faster to gently brush over it with the dodge tool.&nbsp; The dodge tool can make colors look horrible pretty fast, so I only use it at a low exposure with one or two quick passes.&nbsp; A big blurry brush will help to prevent the edges of the dodge showing up too much.</p><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 344px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_44.jpg" alt="dodge" /></div></div></div></div><div class="clear">&nbsp;</div><p><br />I'm pretty happy with the background adjustments at this point, but the figure is too subdued.&nbsp; I really want her to stand out, so I grab some magenta, orange and yellow to give her more emphasis.&nbsp; Once that's completed, I feel pretty satisfied with the general mood of the piece.&nbsp; Now it's time to slow down and drag out my reference photos to start working in details.</p><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 344px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_45.jpg" alt="color study" /></div></div></div></div><div class="clear">&nbsp;</div>]]>
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				<category>Blog</category>
				<author>karen@karenpetrasko.com</author>
				<pubDate>Wed, 22 Apr 2009 14:00:00-0800</pubDate>
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				<title>Back Alley Showdown Update</title>
				<link>http://www.karenpetrasko.com/blog/2009/04/back-alley-showdown-update.php</link>
				<description>
					<![CDATA[<p>I&rsquo;ve spent some time this weekend to polish up my first illustration for our Sara-Karen challenge.<span style="">&nbsp; </span>I still have to run it by my counterpart for a final critique before I say that it is completely done, but it is certainly close!<span style="">&nbsp; </span>I&rsquo;ve included a close-up of the big guy with his tommy gun, because I&rsquo;m happy with how his face turned out. It seems a shame he&rsquo;s so small in the background when he&rsquo;s my favorite character in the scene. <span style="">&nbsp;</span>Sara is already onto her second challenge over on her blog, so I will really have to hustle this week to catch up to her.</p>
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				<guid isPermaLink="true">http://www.karenpetrasko.com/blog/2009/04/back-alley-showdown-update.php</guid>
				<category>Blog</category>
				<author>karen@karenpetrasko.com</author>
				<pubDate>Sun, 05 Apr 2009 16:13:06-0800</pubDate>
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				<title>Back Alley Showdown (WIP)</title>
				<link>http://www.karenpetrasko.com/blog/2009/03/back-alley-showdown-wip.php</link>
				<description>
					<![CDATA[<p>My friend and <a href="http://twobitart.blogspot.com/">designer</a>/<a href="http://versusbear.blogspot.com/">illustrator</a>, Sara came up with a fun idea since my last post.<span style="">&nbsp; </span>We&rsquo;ve been challenging each other with little assignments, keeping one another on our toes.<span style="">&nbsp; </span>We&rsquo;ve been passing ideas, sketches, and progress shots back and forth near daily.<span style="">&nbsp; </span>It&rsquo;s been really helpful to trade inspirations and get honest critiques.<span style="">&nbsp; </span>If we keep this up, I imagine it will be highly beneficial to both our portfolios.</p>
<p class="MsoNormal">Her first challenge for me was to draw manly men.<span style="">&nbsp; </span>No Victorian gentlemen allowed.<span style="">&nbsp; </span>She gave me a couple themes<span style="">&nbsp; </span>and I quickly latched on to her idea of drawing prohibition era gangsters.<span style="">&nbsp; </span>She also suggested that I try to include some interaction of some sort.<span style="">&nbsp; </span>I threw in the weird perspective and car to make myself cry.<span style="">&nbsp; </span></p>
<p class="MsoNormal">Here&rsquo;s the original line art and a progress shot<span style="">&nbsp; </span>as of today. I&rsquo;ve nailed down the basics. Now I need to go in, clean up and add detail to things I've been avoiding. I think I&rsquo;m a little past 60% done on this one, woot!</p>
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				<guid isPermaLink="true">http://www.karenpetrasko.com/blog/2009/03/back-alley-showdown-wip.php</guid>
				<category>Blog</category>
				<author>karen@karenpetrasko.com</author>
				<pubDate>Sun, 05 Apr 2009 16:14:27-0800</pubDate>
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				<title>Hello There- WIP</title>
				<link>http://www.karenpetrasko.com/blog/2009/02/hello-there-wip.php</link>
				<description>
					<![CDATA[<p>Things have been busy here with work but fortunately I had some free time Sunday night and I felt like splashing color around in photoshop.&nbsp; I liked the progress I made, so I think I'll turn this one into a completed illustration.&nbsp; Usually I start with a rough color study like this, in which most of the color is blocked in under a line sketch.&nbsp; The details aren't completely worked out, but the basic values and colors are present.&nbsp;&nbsp; I might throw a few more saturated accents and bright highlights in, but it's pretty much ready to go to the polishing up stage. I really can't say enough good things about color studies folks.</p>
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<p><br />
&nbsp;<br />
In other news, Mr. Desmond Foxfoot has been promoted this month, from desk duster to cintiq wrist pad.&nbsp; He has aspirations leaning towards art direction though.&nbsp; Yesterday he sneezed on one of my sketches and I think he was right. It was bad.&nbsp; As you can see, he also likes seagulls.&nbsp; <i>(No, Desmond, that's not a duck, it's supposed to be a seagull.&nbsp; Come on, give me a break... I'm from the midwest and we have ducks there.)</i></p>]]>
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				<category>Blog</category>
				<author>karen@karenpetrasko.com</author>
				<pubDate>Mon, 02 Feb 2009 17:34:20-0800</pubDate>
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				<title>Saturday Morning</title>
				<link>http://www.karenpetrasko.com/blog/2008/08/saturday-morning.php</link>
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					<![CDATA[<p>For work, I don't have to wake up especially early.&nbsp; My schedule is pretty much dictated by me.&nbsp; However, I love those days when I have coffee made and Photoshop started before the sun rises.&nbsp; I've especially grown fond of the pre-dawn here in Seattle.&nbsp; There are a lot of mornings that are blessed with dense fog rolling off the water that has a powerful silencing quality.&nbsp; It makes the morning seem as though it is holding its breath on the edge of something important.&nbsp;</p><p>Today isn't one of those days though.&nbsp; That's probably a good thing, because I don't have anything terribly important to do.&nbsp; In fact, I'm planning on spending a few hours in Photoshop working on one of these 5 works-in-progress that I've been working on this week. Then I'm spending the rest of the day away from the computer, I promise!</p><div class="border_one"><div class="border_two"><div class="border_three"><div style="overflow: hidden; height: 357px; width: 552px;" class="copyright_crop"><img width="550" alt="WIPs" src="http://www.karenpetrasko.com/_assets/img/blog/blog_23.jpg" /></div></div></div></div><div class="clear">&nbsp;</div>]]>
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				<guid isPermaLink="true">http://www.karenpetrasko.com/blog/2008/08/saturday-morning.php</guid>
				<category>Blog</category>
				<author>karen@karenpetrasko.com</author>
				<pubDate>Sat, 23 Aug 2008 06:15:29-0800</pubDate>
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				<title>14 Photoshop Brushes</title>
				<link>http://www.karenpetrasko.com/blog/2008/08/14-photoshop-brushes.php</link>
				<description>
					<![CDATA[<p>I've been writing up a rather long blog post about my process with some screencaps, but I haven't quite polished it up yet. In the meantime, I thought I'd write about some of my favorite Photoshop brushes and share detail shots of my brushwork.&nbsp; I've collected a small sample of my most used brushes and included them in <a href="http://www.karenpetrasko.com/_assets/img/blog/kpetraskosfavebrushes.abr">an .abr file</a> for anyone interested.&nbsp; Some are standard Photoshop brushes and some are from other collections.&nbsp; I wish I could remember exactly where I've gotten them all, but I have so many that it's difficult to keep track of where these specific 14 came from.&nbsp;</p><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 550px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_14.jpg" alt="Brushes" /></div></div></div></div><div class="clear">&nbsp;</div><p>By far, my most used brushes are hard rounds, like 1 and 2.&nbsp; I start with them to block in color and I don't change to another brush until I'm nearing the stage where I need to add textures. Changing the opacity and color-picking constantly helps me get a lot of mileage out these brushes, especially in the first half of my painting process. <br /> <br /> Soft rounds don't get nearly as much use from me. I like the textures that layering hard edges creates and I've found that if I use the soft brushes too often, my paintings start to look airbrushy.&nbsp; However, big soft brushes are great for heightening washes of dark and light in large areas.&nbsp; If I'm applying color in brush mode other than normal, I often use the soft brushes to keep the effects subtle as well. <br /> <br /> 4 is a new favorite of mine.&nbsp; It has a nice toothy texture and works well to emulate pencil strokes.&nbsp; It's also a nice alternative to hard rounds, when I want a less mechanic stroke.&nbsp; The calligraphic angle helps add an extra variant to my strokes, so it works well with a lot of organic shapes.</p><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 175px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_15.jpg" alt="Snail Detail" /></div></div></div></div><div class="clear">&nbsp;</div><p><br /> 6 is a rough round bristle brush which works great for smeary textured shapes.&nbsp; It is my go-to cloud brush guy.&nbsp; Upon discovering it, I found that painting clouds became about 10 times easier for me. This alone makes it one of my favorite brushes, but it is a great texture brush even without considering its awe-inspiring cloud powers. <br /> <br /> 7, 8, and 9 are a few of my favorites for texturing images. I have a ton of these kinds of brushes and they make up the bulk of my collection.&nbsp; These three are some of the more commonly used ones.&nbsp; I especially like 9 if I'm trying to make things look a little more painterly.</p><div class="border_one"><div class="border_two"><div class="border_three"><div style="overflow: hidden; height: 175px; width: 552px;" class="copyright_crop"><img width="550" alt="Bike Ride Detail" src="http://www.karenpetrasko.com/_assets/img/blog/blog_16.jpg" /></div></div></div></div><div class="clear">&nbsp;</div><div class="border_one"><div class="border_two"><div class="border_three"><div style="overflow: hidden; height: 175px; width: 552px;" class="copyright_crop"><img width="550" alt="Golem Detail" src="http://www.karenpetrasko.com/_assets/img/blog/blog_17.jpg" /></div></div></div></div><div class="clear">&nbsp;</div><div class="border_one"><div class="border_two"><div class="border_three"><div style="overflow: hidden; height: 175px; width: 552px;" class="copyright_crop"><img width="550" alt="Shopkeeper Detail" src="http://www.karenpetrasko.com/_assets/img/blog/blog_18.jpg" /></div></div></div></div><div class="clear">&nbsp;</div><p><br /> 10 works great for wood boards, but I mostly use it for clothing.&nbsp; When I cross hatch with this brush, it works well for creating a cloth texture and it's really good at building up believable form on fabric.</p><div class="border_one"><div class="border_two"><div class="border_three"><div style="overflow: hidden; height: 175px; width: 552px;" class="copyright_crop"><img width="550" alt="Cat Lady Detail" src="http://www.karenpetrasko.com/_assets/img/blog/blog_19.jpg" /></div></div></div></div><div class="clear">&nbsp;</div><p>11 and 12 are hair and fur brushes.&nbsp; I usually start with something like 11 to softly brush in the general forms of the hair and then I work details in with 12. 12 works great on a high-strength smudge brush when combing out hair as well.</p><div class="border_one"><div class="border_two"><div class="border_three"><div style="overflow: hidden; height: 175px; width: 552px;" class="copyright_crop"><img width="550" alt="Mogget Detail" src="http://www.karenpetrasko.com/_assets/img/blog/blog_20.jpg" /></div></div></div></div><div class="clear">&nbsp;</div><p><br />I use 13 and 14 mostly as smudge tool brushes.&nbsp; I don't use the tool a lot, but occasionally I need to soften up the edge of an object or blend skin tones.&nbsp; 13 works great around 5% strength in a small size for blurring effects.&nbsp; I lightly smudge with the brush, by outlining around the form to soften edges. I find that it works better than using the blur tool, especially with really large canvases.&nbsp;&nbsp;&nbsp; 14 works best with a high strength (75%+) smudge.&nbsp; It blends colors while adding texture.&nbsp; It's tempting to take a shortcut and use it to blend everything, but overuse seems to muddy colors too much.&nbsp;</p><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 175px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_22.jpg" alt="Fairy Detail" /></div></div></div></div><div class="clear">&nbsp;</div>]]>
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				<category>Blog</category>
				<author>karen@karenpetrasko.com</author>
				<pubDate>Tue, 19 Aug 2008 09:37:21-0800</pubDate>
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				<title>Card Design and WIPs</title>
				<link>http://www.karenpetrasko.com/blog/2008/07/card-designs-and-wips.php</link>
				<description>
					<![CDATA[<div class="border_one"><div class="border_two"><div class="border_three"><div style="overflow: hidden; height: 380px; width: 456px;" class="copyright_crop"><img width="454" alt="Business Card Design" src="http://www.karenpetrasko.com/_assets/img/blog/blog_11.jpg" /></div></div></div></div><div class="clear">&nbsp;</div><div class="border_one"><div class="border_two"><div class="border_three"><div style="overflow: hidden; height: 750px; width: 502px;" class="copyright_crop"><img width="500" alt="Fireside Chat" src="http://www.karenpetrasko.com/_assets/img/blog/blog_12.jpg" /></div></div></div></div><div class="clear">&nbsp;</div><div class="border_one"><div class="border_two"><div class="border_three"><div style="overflow: hidden; height: 709px; width: 502px;" class="copyright_crop"><img width="500" alt="Salt Fairy and Snail" src="http://www.karenpetrasko.com/_assets/img/blog/blog_13.jpg" /></div></div></div></div><div class="clear">&nbsp;</div><p>I've been working on a few private projects in my spare time.&nbsp; The first is a business card I worked up for Casual Connect and other events.&nbsp; I edited the typography on one of my portfolio images to work as a promotional piece with my information.&nbsp; It is fantastically fun to hand out &quot;Admit One&quot; ticket stubs instead of business cards.&nbsp; I did change my phone number for the web version, but you can still imagine what it looks like.<br /> <br />The other two are little side illustrations that I am working on in my spare time.&nbsp; The first is really close to completion.&nbsp; Most of the image is refined, I just have small objects and textures left to paint.&nbsp;&nbsp; The second one has been slower coming along.&nbsp; I've done about 6 color studies and I haven't found one that sings yet.&nbsp; I'm giving it a break for the time being and focusing on work illustrations.&nbsp; I'm hoping I'll have a better idea for it after I've given it some time alone.</p>]]>
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				<category>Blog</category>
				<author>karen@karenpetrasko.com</author>
				<pubDate>Wed, 30 Jul 2008 23:31:05-0800</pubDate>
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				<title>Rescue Time and Sketchbook Pro</title>
				<link>http://www.karenpetrasko.com/blog/2008/07/rescue-time-and-sketchbook-pro.php</link>
				<description>
					<![CDATA[<p>I'm always trying to find new ways to improve my work flow, productivity and general &quot;oh my goodness, this is so much fun that it shouldn't be called work&quot;-ness in my daily routine. Two things I've discovered this past month, that have helped me in the art cave.&nbsp; <br /><br />The first discovery is <a href="http://www.rescuetime.com/">Rescue Time</a>.&nbsp; It's a time management application that monitors all of the programs that I use and records the data.&nbsp; It tracks how long I'm using programs or where I spend the most time on the internet.&nbsp; I can group the programs into categories.&nbsp; Photoshop, Painter, Thunderbird, etc get the very honorable &quot;work&quot; tag.&nbsp; I then mark everything else as &quot;recreational&quot; or &quot;waste of my very precious time&quot;. The application runs in my task bar and any time I would like, I can log in to the Rescue Time dashboard to see all the information condensed into bar graphs representing how I spent my time, daily, weekly, and monthly on the computer. It's like my own little supervisor man, with a no-nonsense expression, a white button-up collared shirt and a bad comb-over.&nbsp; Perhaps he's glaring over a clip board with plentiful graphs showing how I spent entirely too much time reading RSS feeds this morning.&nbsp; <br /><br />If you're self-employed and work on the computer, I'm sure you can understand how useful this is. Firstly, it keeps me on a solid 40 hour week. Previously, I've been prone to workaholism because I would be unsure whether I put 40 hours in photoshop or if I had spent half of it emailing clients and marketing myself, so I'd usually do over-time on the weekends to err on the side of caution.&nbsp; More importantly, I now have a very good idea how long it takes for me to create an illustration.&nbsp; Knowing the actual hours spent on a piece is keeping me well informed and unbiased on how much to charge clients for the creating and revising process as well as communication.&nbsp;&nbsp;&nbsp; Sure, I could keep my own hours just by watching the clock and rigidly enforcing my time on the computer, but Rescue Time makes it so much easier and takes into account all the nuances in my workday (coffee breaks ftw!). I'd seriously recommend it to anyone who is wanting to monitor and control their hours spent on the computer and who doesn't want to physically monitor it themselves.&nbsp; It's been a huge help this past month with my time management.<br /><br />The second improvement to my work flow this month is <a href="http://usa.autodesk.com/adsk/servlet/index?siteID=123112&amp;id=6848332">Autodesk Sketchbook Pro</a>.&nbsp; Oh how I wish I could write poetry because it deserves a beautiful sonnet.&nbsp; I would compose in perfect rhyme about how lovely it accents my Cintiq and recognizes pen pressure with the ease of... something poetic.&nbsp; I honestly don't know why I didn't try this program sooner.&nbsp; I'm sure some of you are staring at me, thinking I must have been living in a rock cave with a chisel making my digital illustrations. Ok, so I should have tried it sooner, but I did try it last week.&nbsp; This program's pencil tool responds so well to pen pressure and creates beautiful line widths.&nbsp; I've seriously cut my sketching time in half, because I don't have to spend a lot of time cleaning up my line work.&nbsp; Sure, I still go through a lot of layers until the drawing is properly refined, but it's that final line work that it has improved dramatically.&nbsp; Since I've started using it, I've noticed that I'm sketching a lot more, which is always a good thing.&nbsp; Below are some of the results of my feverish doodling with Sketchbook Pro.</p><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 371px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_08.jpg" alt="Snail hat sketch" /></div></div></div></div><div class="clear">&nbsp;</div><div class="clear"><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 322px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_09.jpg" alt="Smile" /></div></div></div></div><div class="clear">&nbsp;</div><div class="clear"><div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 388px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_10.jpg" alt="Spear man" /></div></div></div></div><div class="clear">&nbsp;</div></div></div><p>&nbsp;</p>]]>
				</description>
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				<category>Blog</category>
				<author>karen@karenpetrasko.com</author>
				<pubDate>Sat, 19 Jul 2008 17:39:17-0800</pubDate>
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				<title>Yummy Drink Factory</title>
				<link>http://www.karenpetrasko.com/blog/2008/07/yummy-drink-factory.php</link>
				<description>
					<![CDATA[<div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 413px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_01.jpg" alt="YDF Title Screen" /></div></div></div></div> <div class="clear">&nbsp;</div>  <div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 558px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_02.jpg" alt="YDF backgrounds" /></div></div></div></div> <div class="clear">&nbsp;</div>  <div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 533px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_03.jpg" alt="YDF backgrounds" /></div></div></div></div> <div class="clear">&nbsp;</div>  <div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 413px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_04.jpg" alt="YDF illustration" /></div></div></div></div> <div class="clear">&nbsp;</div>  <div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 413px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_05.jpg" alt="YDF Illustration" /></div></div></div></div> <div class="clear">&nbsp;</div>  <div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 412px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_06.jpg" alt="YDF Map" /></div></div></div></div> <div class="clear">&nbsp;</div>  <div class="border_one"><div class="border_two"><div class="border_three"><div class="copyright_crop" style="overflow: hidden; height: 330px; width: 552px;"><img width="550" src="http://www.karenpetrasko.com/_assets/img/blog/blog_07.jpg" alt="YDF Characters" /></div></div></div></div> <div class="clear">&nbsp;</div>  <p>Earlier this year, I was contacted by the lovely people at <a href="http://www.amaranthia.com/">Amaranth Games</a> to do some  background art and other game assets for a time management game, Yummy Drink Factory. I was told it would be a casual game in which you play as a barista who serves drinks to various fairy tale creatures. I jumped at the chance to illustrate for them and there was probably some excited squealing too.&nbsp; I love things that are quirky and cute, so I knew that it would be a treat doing the art for the game.&nbsp;</p> <p>I spent a few months working closely with the game designer and she gave me a lot of freedom to create some unique and colorful backgrounds.&nbsp; At some point, I was even asked to draw a bowl of warts, which was oddly delightful.&nbsp; I believe I sat there with a stupid grin on my face while I was drawing them. Honestly, I made them look quite tasty.</p> <p>While I was smitten with drawing warts, the wonderful <a href="http://www.clairebelton.com/home.htm">Claire Belton</a> created some fantastically adorable creatures to inhabit the villages and various game assets as well. Together we managed to cram all the cute we possibly could into this game.&nbsp; So I warn you, it's not for the faint of heart.&nbsp; If you're diabetic, I'd avoid it, because it's awfully sweet.&nbsp;&nbsp;</p> <p>As you can imagine, I've been eagerly waiting for the game to be announced so that I could share the artwork here on the site.&nbsp; The game has now officially been released over at the Amaranth Games community.&nbsp; There's even a nifty one hour trial version <a href="http://www.amaranthia.com/modules/ydf/">available for download</a>. Later this month, it will be available at some large game portals. I strongly urge my fellow gastropods fanatics to check it out.&nbsp; I, in fact, challenge you to find the slug on a stick in the game.&nbsp; Oh yes, there's a slug on a stick in the game.&nbsp; That alone is worth the $20.&nbsp;&nbsp;</p>]]>
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				<category>Blog</category>
				<author>karen@karenpetrasko.com</author>
				<pubDate>Mon, 14 Jul 2008 05:44:47-0800</pubDate>
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